c*****t 发帖数: 1879 | 1 I got a wand which +1 to all necromancy skills before fighting
w/ Andarial. Forgot the name, but it was an unique item.
For a necromancer, I think that basic golem just have lvl 1
is good enough. Spending more points on passive skills such
as golem mastery and some skeleton mastery (for mage)
is much better. Corpse explosion is very useful, poison maybe
necessary (so far, me 21 lvl necromancer, not yet useful),
bone spear is a real good investment. My characters now
rampaging in Act III w/ on | v**a 发帖数: 2 | 2 On summon magic, I prefer blood golem, skeleton mage and
summon resistance. golem mastery is not so usedful for blood
golem, because it only increase life, run/walk speed. I
prefer at least 4lv skeleton mage, then you pretty sure can
get at least one on cold/posion,which are much useful on
fire/lighting. The more level you go, the more corpose you
need. so not very pratical.
summon resistance is necessary.
on bone magic, i like bone spear. I haven't got any cl30
magic. So don't know whether they
【在 c*****t 的大作中提到】![](/moin_static193/solenoid/img/up.png) : I got a wand which +1 to all necromancy skills before fighting : w/ Andarial. Forgot the name, but it was an unique item. : For a necromancer, I think that basic golem just have lvl 1 : is good enough. Spending more points on passive skills such : as golem mastery and some skeleton mastery (for mage) : is much better. Corpse explosion is very useful, poison maybe : necessary (so far, me 21 lvl necromancer, not yet useful), : bone spear is a real good investment. My characters now : rampaging in Act III w/ on
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