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Game版 - 抢人头的好处是什么?
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相关话题的讨论汇总
话题: enemy话题: experience话题: tank话题: bonus话题: damage
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1 (共1页)
l*b
发帖数: 4369
1
我记得xp只和伤害输出有关啊,为啥要抢人头?就为了神马勋章?
p****t
发帖数: 11416
2
XP和很多东西有关,你可以自己去查wiki。不过伤害和胜负是最重要的
人头也有少量额外奖励

【在 l*b 的大作中提到】
: 我记得xp只和伤害输出有关啊,为啥要抢人头?就为了神马勋章?
x****u
发帖数: 12955
3

As far as I know, kill count doesn't have any additional reward except the
medal.

【在 p****t 的大作中提到】
: XP和很多东西有关,你可以自己去查wiki。不过伤害和胜负是最重要的
: 人头也有少量额外奖励

p****t
发帖数: 11416
4
那你肯定记错了
medal纯荣誉,没有任何额外奖励倒是真的

【在 x****u 的大作中提到】
:
: As far as I know, kill count doesn't have any additional reward except the
: medal.

x****u
发帖数: 12955
5

Exactly what I said, only reward in getting high kill count is the medal,
nothing else.

【在 p****t 的大作中提到】
: 那你肯定记错了
: medal纯荣誉,没有任何额外奖励倒是真的

h*******e
发帖数: 1263
6
我不喜欢抢人头,我更喜欢抢屁股,谁屁股对着我,我打谁。
k*******d
发帖数: 1523
7
杀人多也是能力的象征....
p****t
发帖数: 11416
8
World of Tanks - Experience
You will get experience for:
1. Damage to enemy tanks.
2. Critical damage to enemy tanks. The difference in levels between the tank
is taken into the account. The higher the level of the tank you damage the
more experience you'll get
3. For discovering an enemy tank, You will get more experience for
discovering SPG than for a regular tank.
4. For "lighting up" enemy tank while your allies damage it from beyond
their range of vision.
5. Bonus experience for destroying enemy tank. Only if you actually got the
kill. The difference in levels between the tank is taken into the account.
The higher the level of the tank you damage the more experience you'll get
6. Bonus experience for capturing enemy base. Applied only to the tanks in
the "circle", not the whole team, proportionally to the time spent in the
enemy base circle.
7. Bonus experience for restarting the capture counter by damaging enemy
tank which is capturing your base. Experience is given in proportion to %HP
you took off the enemy tank in your base circle.
8. Bonus experience if you stayed alive.
9. For "active battle actions" - shooting in some radius from the enemy and
being in the radius of enemy fire. You don't get much but it still
influences your experience gain.
11. The more your team damages the enemy the more experience each player on
your team gets. Only damage to killed enemy is taken in account. Coefficient
is not that big but still it's experience.
12. Bonus experience if your team wins: +50% to each player!
You will NOT get experience for:
1. Damaging ally tank.
2. Team killing.
3. Ricochet and "no penetration".
4. For receiving damage.
5. For receiving titles in the "hero of the battle". (except for "Invader",
see #5 in upper list, and also "Defender" see #7 in the upper list).
6. No bonus experience for a draw! And of course none if your team lost.
7. The special bonus for "killing all enemy tanks" does not exist!

【在 x****u 的大作中提到】
:
: Exactly what I said, only reward in getting high kill count is the medal,
: nothing else.

p****t
发帖数: 11416
9
才注意到生存到最后也有额外经验,可怜我经常盼着早死早换车……
那个 active battle actions 也有意思,抵近射击还有额外经验

tank
the

【在 p****t 的大作中提到】
: World of Tanks - Experience
: You will get experience for:
: 1. Damage to enemy tanks.
: 2. Critical damage to enemy tanks. The difference in levels between the tank
: is taken into the account. The higher the level of the tank you damage the
: more experience you'll get
: 3. For discovering an enemy tank, You will get more experience for
: discovering SPG than for a regular tank.
: 4. For "lighting up" enemy tank while your allies damage it from beyond
: their range of vision.

T*R
发帖数: 25894
10
这个额外奖励有多少?太少的话多等十分钟,还不如出去打一局其他的。

【在 p****t 的大作中提到】
: 才注意到生存到最后也有额外经验,可怜我经常盼着早死早换车……
: 那个 active battle actions 也有意思,抵近射击还有额外经验
:
: tank
: the

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进入Game版参与讨论
p****t
发帖数: 11416
11
不会很多
所以自己输出的伤害和团队胜利才是值得考虑的,其它都不足虑

【在 T*R 的大作中提到】
: 这个额外奖励有多少?太少的话多等十分钟,还不如出去打一局其他的。
S******r
发帖数: 1813
12
貌似如果基地被6,7个敌人占,就没必要冒险去打断占旗?保命可以赚经验和省修理费。

【在 p****t 的大作中提到】
: 不会很多
: 所以自己输出的伤害和团队胜利才是值得考虑的,其它都不足虑

p****t
发帖数: 11416
13
我觉得打断占旗得的经验可能更多点
再说了,作为一个男人,你不觉得为了省那点钱当乌龟很伤人品么?

费。

【在 S******r 的大作中提到】
: 貌似如果基地被6,7个敌人占,就没必要冒险去打断占旗?保命可以赚经验和省修理费。
S******r
发帖数: 1813
14
小猪别咬我啊! 不是还有个勋章叫做Invicinble吗? 哈哈。。。

【在 p****t 的大作中提到】
: 我觉得打断占旗得的经验可能更多点
: 再说了,作为一个男人,你不觉得为了省那点钱当乌龟很伤人品么?
:
: 费。

n********t
发帖数: 1843
15
人头有奖励。
看人贴出来过对比,同一个车,同样的胜率,场数300+。A场均伤害输出比B多20%,但
是B善抢人头,所以B比A的场均经验多20%。非常显著。
l*b
发帖数: 4369
16
原来如此
看来以后得使劲抢人头了
三个arty转着轰,哈哈哈

【在 n********t 的大作中提到】
: 人头有奖励。
: 看人贴出来过对比,同一个车,同样的胜率,场数300+。A场均伤害输出比B多20%,但
: 是B善抢人头,所以B比A的场均经验多20%。非常显著。

l*********g
发帖数: 975
17
抢人头要这样.

【在 l*b 的大作中提到】
: 原来如此
: 看来以后得使劲抢人头了
: 三个arty转着轰,哈哈哈

l*********g
发帖数: 975
18
等着打最后一枪 :) 不伤害无辜群众

【在 l*********g 的大作中提到】
: 抢人头要这样.
1 (共1页)
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话题: enemy话题: experience话题: tank话题: bonus话题: damage