M*****n 发帖数: 2948 | 1 这东西以后要是能整合进笔记本就好了,
Kinect for Windows SDK beta launches, wants PC users to get a move on
http://www.engadget.com/2011/06/16/microsoft-launches-kinect-fo
We've been waiting for confirmation on yesterday's rumor, about Microsoft's
motion-sensing Xbox 360 peripheral coming to PCs, and now we have it. MS has
just now released a software development kit (SDK) for Windows that will
allow .Net developers to write Kinecting apps in C++, C#, or VB. We spoke
with some developer representatives from the company to get the full details
, including just what you can and can't do with this big bundle of libraries
. Follow us after the break for all the info.
At this point the SDK is effectively a straight-port of the same libs that
are currently available to Xbox 360 developers. Built on XNA, the Kinect
library is standalone, so you won't necessarily need to rely on DirectX
being present. The SDK gives full access to everything the peripheral has to
offer, including both cameras (VGA and depth-sensing) and the full
microphone array. The former can identify up to six individuals or track the
full skeletons for two, while the latter can handle advanced echo-
cancellation and even sound triangulation.
To get the full skeleton tracking you're going to need the same sort of
setup as on the Xbox 360 -- namely a largeish space in front of your
computer for you to stand in and plenty of light. But, developers will be
able to extract raw data from both cameras should they like, so in theory
someone should be able to write an app that works with a Kinect sitting on
your desk and looks for simple gestures from you, even if you're seated in a
chair. That's our ideal scenario: hand-waving recognition in productivity
apps to bridge the gap between mousing and multitouching.
To that end, Microsoft isn't confirming any plans to integrate Kinect
compatibility with any of its major apps (alas, no jazz-hand formula
creation in Excel), but the company's own coders are said to have their "
juices flowing" thinking of ways to integrate the tech. Hopefully those
creative fluids ooze their way right into the heart of Windows 8. |
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