Q*K 发帖数: 3464 | 3 Proof of concept. Celebrating 25 years of Mario.
I programmed it to recognize my motions and passed the virtual button
presses to the NES emulator. I could have placed a simulated keypad right in
front of me that I can press with my hands, but I thought full body
gestures were more in the spirit of Kinect. Of course, Mario isn't designed
to be played like this, so this is really really hard.
Drivers using OpenKinect, NES emulation using FCEUX.
【在 r*d 的大作中提到】 : 潜力真的是无限,估计hgame会很快跟上 : http://www.engadget.com/2010/11/28/kinect-used-to-control-super-mario-on-a-pc-redefine-convergence/
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