w*******e 发帖数: 63 | 1 http://us.battle.net/sc2/en/blog/882511
• We're increasing roach range. This will allow roaches to be more
effective in large groups, giving the zerg more options in the mid to end
game.
• Fungal Growth will now prevent Blink, which will give zerg a way
to
stop endlessly Blinking stalkers which can be very challenging to deal
with in large numbers.
• The Barracks are going to require a Supply Depot, which will
impact a
lot of early terran reaper pushes.
• The reaper speed upgrade will require the Factory, which is meant
to
weaken a lot of the early terran reaper attacks that dominate so many
matches, especially in team games.
• We're making a number of increases to the health of zerg
buildings,
which will make the very vulnerable zerg technology structures more
resistant to raids. We don't expect these hit point changes to have a
super significant impact on the game, but the current numbers felt way too
low. |
m*******d 发帖数: 903 | |
a********m 发帖数: 15480 | 3 这个似乎对z有太大好处了吧。。。。
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【在 w*******e 的大作中提到】 : http://us.battle.net/sc2/en/blog/882511 : • We're increasing roach range. This will allow roaches to be more : effective in large groups, giving the zerg more options in the mid to end : game. : • Fungal Growth will now prevent Blink, which will give zerg a way : to : stop endlessly Blinking stalkers which can be very challenging to deal : with in large numbers. : • The Barracks are going to require a Supply Depot, which will : impact a
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o*****8 发帖数: 1079 | 4 打Z前期还不能骚扰。。。不知道暴雪怎么想的。看来只能爆兵7min一波了。 |
o*****8 发帖数: 1079 | 5 除了silver league,TvZ胜率都低于50%,不知道为啥还要削弱T。 |
p**o 发帖数: 3409 | 6 虫虫的春天就要到来啦
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【在 w*******e 的大作中提到】 : http://us.battle.net/sc2/en/blog/882511 : • We're increasing roach range. This will allow roaches to be more : effective in large groups, giving the zerg more options in the mid to end : game. : • Fungal Growth will now prevent Blink, which will give zerg a way : to : stop endlessly Blinking stalkers which can be very challenging to deal : with in large numbers. : • The Barracks are going to require a Supply Depot, which will : impact a
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p**o 发帖数: 3409 | 7 蟑螂增加了射程,还有人造刺蛇这种废物么?
【在 p**o 的大作中提到】 : 虫虫的春天就要到来啦 : : more : way
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a***a 发帖数: 40617 | 8 尼玛,我们toss怎么活?只能放大招了! lol
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【在 w*******e 的大作中提到】 : http://us.battle.net/sc2/en/blog/882511 : • We're increasing roach range. This will allow roaches to be more : effective in large groups, giving the zerg more options in the mid to end : game. : • Fungal Growth will now prevent Blink, which will give zerg a way : to : stop endlessly Blinking stalkers which can be very challenging to deal : with in large numbers. : • The Barracks are going to require a Supply Depot, which will : impact a
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m*****r 发帖数: 3822 | 9 我们打silver的没活路了,keke
【在 o*****8 的大作中提到】 : 除了silver league,TvZ胜率都低于50%,不知道为啥还要削弱T。
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a********m 发帖数: 15480 | 10 这个silver的胜率可能是因为俺。。。。。
【在 m*****r 的大作中提到】 : 我们打silver的没活路了,keke
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a********m 发帖数: 15480 | 11 忘记说清楚了。。。。俺用z....
【在 a********m 的大作中提到】 : 这个silver的胜率可能是因为俺。。。。。
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b*******d 发帖数: 5780 | 12 哇哈哈哈哈,z的春天
口水龙现在也没几个人造吧 |
d**********t 发帖数: 20415 | 13 可以考虑转Z了...
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【在 w*******e 的大作中提到】 : http://us.battle.net/sc2/en/blog/882511 : • We're increasing roach range. This will allow roaches to be more : effective in large groups, giving the zerg more options in the mid to end : game. : • Fungal Growth will now prevent Blink, which will give zerg a way : to : stop endlessly Blinking stalkers which can be very challenging to deal : with in large numbers. : • The Barracks are going to require a Supply Depot, which will : impact a
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W******z 发帖数: 702 | 14
哥先走一步..
【在 d**********t 的大作中提到】 : 可以考虑转Z了... : : more : way
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