r******d 发帖数: 4666 | 1 Vehicle Progression
In the current version of World of tanks, after a player finishes
researching a new vehicle they will usually have to play a large number of
battles just to grind enough credits to be able to afford purchasing it.
Though during the progression through the Tank Tree, players will improve
their skill at the game and as result are able to earn more credits in
damage and kills, the old economic system requires a lot of effort and time
to progress on Low and Mid Tiers. We want to change this!
Moreover, low income in low levels forces players to choose between saving
credits for a new vehicle or purchasing consumables and equipment.
Considering all the above mentioned, we’re planning to increase income on
the low Tiers. This will give players the possibility to earn more credits
and XP. As a result of these changes, players will have the opportunity to
purchase new tanks much faster and sooner after the research.
Meanwhile, higher tier tanks will see faster experience progression compared
to credit income on a battle-by-battle basis. We feel these particular
changes will greatly improve the rate at which players reach the middle
tiers of the game, while also improving the play experience once they reach
that point.
Out of Stock
Going along with the progression changes are modifications to the
progression through a vehicle itself. We are revamping the experience and
credit costs of many modules.
Module cost Should be appropriately based on its effectiveness in battle,
Currently it doesn't work like that. In some cases, modules are performing
too well for their experience and credit costs. In those cases we will be
boosting their credit costs, But there are also a lot of modules which are
currently too expensive and in 7.2 will have their experience and credit
costs reduced.
For example, the 105 mm T5E1 – available to the T29 and T32 – will have
its credit and experience costs reduced. This is the case for many tank
upgrades throughout all tiers, with the goal being a more enjoyable journey
to the next vehicle tier.
Tank Destroyers
Tank destroyers have progressed a bit slower than most vehicles in the game
to this point due to a higher credit and experience costs for their guns
than other same-tier vehicles. In version 7.2 we will be removing this
disparity, resulting in similar costs to their counterparts.
Income Adjustments
Part of the economy rebalancing also includes adjustments to the income
potential for most vehicles in the game. We’ll break this down for each
specific adjustment below.
Please note that profitability of premium vehicles of tier 5 and above will
not change.
Early Tiers
In the early game – tiers one through four – all vehicles, regardless of
type, will see an increase in credit income. This includes most premium
vehicles in that tier range.
Light Tanks
Along with the implementation of the economic improvement, income of all
Light Tanks will be increased. For Tier one it will be an increase from 82%
to 95%. Tier 2-5 Scouts will receive an increase within the frame from 14%
to 58%. While AMX 13 75 and AMX 13 90 will see a 10% increase.
Medium Tank
The changes to Medium tanks will see a reduction in credit income for tiers
six (reduced on 8 %), seven and eight (from 10% to 5% ). Meanwhile Tier 2-4
will receive an increase from 10% to 40% depending on the vehicle. Tier 5
vehicles will in some cases see a bonus of up to 7%, while others are nerfed
, but not by more than 12%. A purely good change awaits owners of top Tier
vehicles – Tier 9 will receive an increase from 5% to 11%. This will allow
to maintain such beasts as ‘M46 Patton’, ‘T-54’ or ‘E-50’ much easier.
Heavy Tanks
We’re rebalancing the income of heavies quite abit. On Tier 5 it will be
increased from 6% to 18%, while Tier 6 will lose some credits – their
credit earnings will be reduced 5%-8%. For tiers seven and eight we will
both reduce up to 5% or increase up to 5% the income potential of heavy
tanks depending on the particular vehicle. Pleasant news for Top Tier
drivers – their vehicles will receive a boost in the range from 5% to 10%
Self-propelled Guns
Many self-propelled guns will see a boost in credit income, including tier
eight. On Tiers 2-3 it will be an increase in the diapason from 40% to 60%,
on Tier 4-5 it will a 4%-14% bonus, while Tier 8 will receive a boost in the
range from 7% to 13%. The only cases where credit income will remain the
same are tiers six and seven.
Tank Destroyers
Due to the rebalancing of tank destroyer progression, we will be reducing
the income of all tank destroyers by somewhere between 3% - 8%, depending on
the vehicle. This of course excludes tiers two through four, which will see
credit income increases.
看来我的su-18可以赚点钱了-.-... | J*******r 发帖数: 100 | 2 求summary
time
【在 r******d 的大作中提到】 : Vehicle Progression : In the current version of World of tanks, after a player finishes : researching a new vehicle they will usually have to play a large number of : battles just to grind enough credits to be able to afford purchasing it. : Though during the progression through the Tank Tree, players will improve : their skill at the game and as result are able to earn more credits in : damage and kills, the old economic system requires a lot of effort and time : to progress on Low and Mid Tiers. We want to change this! : Moreover, low income in low levels forces players to choose between saving : credits for a new vehicle or purchasing consumables and equipment.
| k*******d 发帖数: 1523 | | T*R 发帖数: 25894 | 4 几家欢喜几家愁。
【在 J*******r 的大作中提到】 : 求summary : : time
| J*******r 发帖数: 100 | 5 你这句话全宇宙的游戏update都通用啊……
【在 T*R 的大作中提到】 : 几家欢喜几家愁。
| T*R 发帖数: 25894 | 6 低级车效率增加,高级车效率降低,顶级车效率又增加。
各配件价格会相应变化。 | g*******1 发帖数: 2799 | 7 稳垂估计会非常的贵吧
【在 T*R 的大作中提到】 : 低级车效率增加,高级车效率降低,顶级车效率又增加。 : 各配件价格会相应变化。
| M*****G 发帖数: 3105 | 8 不怕,我已经买了三个备上。
【在 g*******1 的大作中提到】 : 稳垂估计会非常的贵吧
| g*******1 发帖数: 2799 | 9 靠...我连买T34的钱都没有
7.2发布的速度太突然了
【在 M*****G 的大作中提到】 : 不怕,我已经买了三个备上。
| s********o 发帖数: 3783 | 10 你还有机会
7.2正在公测,应该还有一些天
【在 g*******1 的大作中提到】 : 靠...我连买T34的钱都没有 : 7.2发布的速度太突然了
| g*******1 发帖数: 2799 | 11 13号结束公测吧
实在不行把IS3,T29,T32卖掉钱应该够了
【在 s********o 的大作中提到】 : 你还有机会 : 7.2正在公测,应该还有一些天
|
|